Sleeping with the Roaches

Sleeping with the Roaches is a third-person two-player puzzle platformer where the players, tied together with a spider web, must work together to escape the spider mafia. Players are stuck in a cluttered basement and must use the spider silk that connects them and their own unique abilities to get out.

Sleeping with the Roaches was made over a 7-week period within WPI's Interactive Media and Game Development Program on a team of 6, with 4 tech students and 2 artist students. Most students on the team, including me, were completely new to Unreal Engine at the start of the term. I was the producer, rope coordinator, interactable object maker, export debugger, and one of the level designers. I fell into the role of producer by coordinating work for others during meetings and coordinating who would write which parts, but my technical work is much more interesting; it's listed below.

Here is a blog entry going over my full contributions to the game and reflections thereupon.